![]() Bonus - a few carrier ships can carry TS/TP (Ariadne) or even TM, M6, M8 (Atmospheric Lifter) if you use Hangar Manager to put them in the hangar. Hangar Manager allows you to transfer ships from a station into the hangar bay of a carrier docked at the station without undocking the carrier and order the ships to dock. So park a TP at your SRS CODEA fleet's homebase and when a pilot bails and gets rescued, when the fleet returns home you can park a new ship at the same station and have the TP transfer the pilot into his new ride.Įconomy and Supply Trader gives you smart trade pilots to keep the NPC economy running or target certain wares to produce from the NPC economy. ![]() Personnel Transporter is a simple little tool that allows you to actually put CAG, CLS, or even MK3 traders back into cockpits after they've bailed out and become cargo. ![]() Combines with CODEA, can include Cargo Salvager Rescue who will pick up the pilot if he bails and drop him off at the SRS carrier so he can put into a new ship. Also give you an automated Rescue Service that will jump to a sector where one of your ships is under attack and try to save the ship. Security and Rescue Service lets you set up patrol routes for combat ships to fly that's much smarter than the vanilla Patrol Software commands. The script is worth it just for that and how it streamlines the process of building complexes/build station missions. So like a big TS to follow your TL around and keep it stocked with just 500 units energy for jumping - refueling it immediately after each jump. Also adds Tender feature which is any T type ship (TP, TS, TM, TL) that follows any carrier around and refills it with whatever consumables it uses. For low-impact scripts that add useful features, everything by Lucike is really good.ĬODEA automates ships (fighters and capitals) in association with a carrier (any carrier from a TM to an M1). ![]()
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